package com.terrynoya.fight.combat
{
	public class EngineObject
	{
		private var _engine:FightEngine;
		
		public function EngineObject(engine:FightEngine)
		{
			this._engine = engine;
		}

		public function set engine(value:FightEngine):void
		{
			_engine = value;
		}

		public function get engine():FightEngine
		{
			return _engine;
		}
		
		public function get stage():FightStage 
		{
			return this.engine.stage;
		}
	}
}